Games that Changed the Game

Posters

A self-directed series of eight illustrated posters of some of the most influential interactive media since 3D computer graphics became a reality.

Client:

Self-promotional

AD:

Date:

December 2018

Tools used:

CLIP Studio Paint
Adobe Photoshop
No items found.

Portal

Client:
Self-promotional
|
AD:
|
Date:
Sep 2018
|
Accolades:

Released in 2007 by Valve, Portal became a cult classic thanks to its intriguing puzzles and compelling gameplay. Approved by Aperture Science.

prints available
No items found.

Bioshock

Client:
Self-promotional
|
AD:
|
Date:
Nov 2018
|
Accolades:

Released in 2007 by Irrational Games, Bioshock was revered for its art direction and impressive concept design.

prints available
No items found.

Journey

Client:
Self-promotional
|
AD:
|
Date:
Aug 2018
|
Accolades:

Released in 2012 by thatgamecompany, Journey became an award-winning game due to its incredible art, music, and minimalist approach to multiplayer.

prints available
No items found.

Shadow of the Colossus

Client:
Self-promotional
|
AD:
|
Date:
Oct 2018
|
Accolades:

Released in 2005 by Team Ico and SCE Japan, Shadow of the Colossus captivated many with its emotional journey and serene landscapes, while the rest of the industry reveled in fast-paced violence.

prints available
No items found.

Super Mario Galaxy

Client:
Self-promotional
|
AD:
|
Date:
Nov 2018
|
Accolades:

Released in 2007 by Nintendo, Super Mario Galaxy was celebrated for its innovative level design.

prints available
No items found.

Grand Theft Auto IV

Client:
Self-promotional
|
AD:
|
Date:
Nov 2018
|
Accolades:

Released in 2008 by Rockstar Games, Grand Theft Auto IV was the series' first big move into multiplayer, unleashing players into a city-sized playground for the first time in games.

prints available
No items found.

Star Fox

Client:
Self-promotional
|
AD:
|
Date:
Dec 2018
|
Accolades:

Released in 1993 for the Super NES, Star Fox broke into the 3rd dimension and became the first 3D game on a home console.

prints available
No items found.

Resident Evil / Bio Hazard

Client:
Self-promotional
|
AD:
|
Date:
Nov 2018
|
Accolades:

Released in 1996 by Capcom Japan, Bio Hazard was a masterclass in using the limitations of the hardware to increase tension in the horror genre.

prints available
back to design home ⤾

About

Daniel Castro Maia (he/him) is a Brazilian illustrator and designer based in Denver, CO. By day, Daniel is the lead graphic designer at REP Fitness. By night, he's a freelance illustrator. On weekends, he's a couch potato. Daniel studied Illustration at California College of the Arts in San Francisco.

Thank you for stopping by!

Selected Clients

The New York Times / POLITICO Europe / The Washington Post / Quanta Magazine / Fireside Fiction / Institutional Investor / The Real Deal Magazine / Hero Complex Gallery / The Fillmore / VinePair / + more.

Accolades

- Society of Illustrators 63
- American Illustration 38, 39 Chosen
- 3X3 No. 16, No. 17, No. 18
- Creative Quarterly 55, 56, 57
- Communication Arts Interactive Annual 2019, Shortlist 2019-21
- Latin American Ilustración 7, 8 Selected
- Adobe Design Achievement Award 2019

Get in touch at daniel@dcmaia.art