A self-directed series of eight illustrated posters of some of the most influential interactive media since 3D computer graphics became a reality.
Released in 2007 by Valve, Portal became a cult classic thanks to its intriguing puzzles and compelling gameplay. Approved by Aperture Science.
Released in 2007 by Irrational Games, Bioshock was revered for its art direction and impressive concept design.
Released in 2012 by thatgamecompany, Journey became an award-winning game due to its incredible art, music, and minimalist approach to multiplayer.
Released in 2005 by Team Ico and SCE Japan, Shadow of the Colossus captivated many with its emotional journey and serene landscapes, while the rest of the industry reveled in fast-paced violence.
Released in 2007 by Nintendo, Super Mario Galaxy was celebrated for its innovative level design.
Released in 2008 by Rockstar Games, Grand Theft Auto IV was the series' first big move into multiplayer, unleashing players into a city-sized playground for the first time in games.
Released in 1993 for the Super NES, Star Fox broke into the 3rd dimension and became the first 3D game on a home console.
Released in 1996 by Capcom Japan, Bio Hazard was a masterclass in using the limitations of the hardware to increase tension in the horror genre.
Daniel Castro Maia (he/him) is a Brazilian illustrator and designer based in Denver, CO. By day, Daniel is the senior graphic designer at REP Fitness. By night, he's a freelance illustrator. On weekends, he fights crime with the help of his cat sidekick. Here's proof. Daniel studied Illustration at California College of the Arts in San Francisco.
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- Society of Illustrators 63
- American Illustration 38, 39 Chosen
- 3X3 No. 16, No. 17, No. 18
- Creative Quarterly 55, 56, 57
- Communication Arts Interactive Annual 2019, Shortlist 2019-21
- Latin American Ilustración 7, 8 Selected
- Adobe Design Achievement Award 2019